Bandit

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DSG Bandit.png

General Information

Card Stats and Summary

Hair: Gray
Eyes: Black
Weight: 32 lbs.
Height: 14"

Bandit is the Quests' pet; he's a bulldog who loves to chase interesting objects and events, and the Quest family takes him along for most of their adventures.

Peter Lawrence Writer's Bible

Bandit

Bandit is as you remember him only in that he is a bulldog with strange mask-like eye markings. The most important thing to remember about Bandit is that he is a dog. He does not think like a human. He is not endowed with a human sense of humour and he cannot do things which dogs cannot do without extensive training.

On the other hand, Bandit is loyal, capable of bravery, enthusiastic and, all in all, a good doggy buddy. Bandit lives at the Quest's home and accompanies Jonny when it is practical. That will tend to confine him to the continental U.S.A. He will not appear slung over Jonny's back while Jonny is scaling an impossible Alpine ridge.

Glenn Leopold Writer's Bible

BANDIT

is as you remember him. A loveable bulldog with strange mask-like eye markings. The comic relief for the Quest Team...and our show.

Bandit is a cartoon dog, but not a Tex Avery cartoon dog. His eyes don't bug out three feet...but he is funny. He gets into trouble, chasing birds and cats. He falls into rivers. He saves the day. He can understand Jonny, basically. He can dig. Fetch keys. Sometimes fetch the wrong things. He can bark warnings. Jump on villains.

Bandit doesn't talk or laugh. He doesn't flatten against walls. But he can roll down a snowy hill and become a rolling Bandit snowball. If we wanted a real dog, we'd rotoscope Rin-Tin-Tin. Bandit is Bandit. The Quest Team (and the world) loves him.

Bandit is loyal, capable of bravery, enthusiastic and, all in all, the best dog buddy an adventuresome kid could have. Yes, he sometimes ducks for cover and covers his head with his paws, but when the chips are down...Bandit is there.

Bandit lives at the Quest's home and accompanies Jonny when it is practical. Or when our story needs him. He should not appear slung over Jonny's back while Jonny is scaling an impossible Alpine ridge. On the other hand, he might be waiting for him in a warm hut to lick the icicle off his pal's nose. Bandit provides heart. And warmth. And laughs.

When Bandit features in a story, he should be carefully integrated into the action. If he is in any way central to the action (rather than a background presence), he must be presented so that we care about him, what he's doing and what might happen to him.

Media

Official Art

For high-resolution art of the cover and back of the release, click here and here.

From: Characters